I've been more into SL lately. Actually I am pretty excited lately because of the new MANGAnese hairstyles I just made(which is also uploaded as textures to the DA gallery), which seems to be doing well already, and I am confident that it will do well in the future too, especially as I make more styles.
It's actually my very first time making this kind of 3D hair in this method. Normally, my older hairs will just use a single hair strand texture repeated all over, with no shadow baking or anything... The new MANGAnese hairs have almost every strand be unique with a unique(aka weird) UV mapping.
It may be more effort, but it's so worth it to see how beautiful it looks, just like an anime-style video game character. I was mostly motivated by seeing how the hair in Rune Factory Tides of Destiny and Shining Resonance looked. It's been something of a dream for me to be able to make graphics like those bright and pretty JRPG games.
The thing different from the JRPG games that I thought would actually be better, was the ability to mix-and-match and swap the front/back half of the hairstyles, so you can sort of create your own look with them and not be restricted to this ponytail with these bangs, or that short hair with that bangs, etc.
Then I also ended up making the textures full-perm and downloadable, so that people can actually make their own texture edits, maybe if they wanted to try a different hair texture style, or to add color gradients, etc. I figured there's no harm in making it just free to pass around and people can re-sell it too. More stuff for those who can texture but don't feel like doing a 3D model.
Then there is also an event some friends and I are planning, which will be like a boys clothes themed fair for stores and also it would have fun mini-events and games. Stuff like a butler/host cafe, karaoke stage, DJ nights, arcade, etc. It'd be pretty much like a convention or festival within SL.